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Steve Jobs gives Riverman advice
Written by Jacob A Stevens   
Sunday, 06 June 2010 19:32
For the last couple weeks, Paul and I have been engaged in an intense debate about what game we should develop next. Seeking help from a more experienced authority, this morning I asked Steve Jobs how we could be successful on the App Store:



from:Jacob Stevens
to:sjobs 'at' apple.com
date:Sun, Jun 6, 2010 at 7:56 AM
subject:Magical iPhone and iPad games?

Hi Steve,
My brother and I run a tiny game development studio called Riverman Media. We have made a couple simple iPhone/iPad games, published by companies including Disney, and enjoyed a small amount of success. We have also made games for other platforms, including Wii.

For our next project, we'd like to pursue a project that's much more compelling and ambitious. Call it "magical." Development will take a year or more. We are hesitant though, because of the huge amount of games being released on the App Store. What is the best way to ensure that we stand out against the hundreds of games being released each week? It doesn't seem like the cream always rises to the top. Do you have any advice?

Also, my girlfriend just became a vegan. I'd like to cook her a really fantastic meal, any suggestions?

Jacob




Much to my surprise, three minutes later, he responded:





from: Steve Jobs
to: Jacob Stevens
date: Sun, Jun 6, 2010 at 7:59 AM
subject: Re: Magical iPhone and iPad games?

My experience is that the cream almost always rises to the top, and that the opinions that it does not are held by the creators of less-than-cream apps.

Sent from my iPad




On the one hand, I agree with his response. Riverman’s games could be much better. We admitted, for example, in the MadStone Postmortem, that sometimes we don’t challenge ourselves enough with our designs.

However, I’m not sure I agree that the cream usually rises to the top. There are a lot of great, overlooked games on the App Store that have received only a handful of sales.

I don’t know if Mr. Jobs intended his response to be insulting or dismissive, but we’re going to take it as a challenge. We’ve made plenty of 2%, half-and-half, and lite whipped topping in the past. It’s time to try making real cream. Too often we’ve used excuses like time constraints or small team size as a reason for making games that are good but not great. Our promise to Steve Jobs, our players, and ourselves, is that we are going to make the absolute best game we can next time around, whatever it takes. Then we will see how the App Store treats it.

Thanks for the advice, Steve. Stay tuned.

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Comments (6)
Wow, only 3 minutes??
1 Monday, 19 July 2010 06:17
That is an amazingly short amount of time for the one and only Steve Jobs to reply back to you!

Interesting response on his part, I still don't know what to make of it. And he didn't answer all of your questions, though I'm sorry I don't really can't give you an answer to that last one either, I am a lover of all that is meat XD

Good luck guys!

(P.S. So far I'm loving the articles in your programming section, and am using them for inspiration on this game engine I'm working on for a game my team is trying to sell on Steam. Robot Functions are an interesting idea!)
re: Wow, only 3 minutes??
2 Monday, 19 July 2010 14:00
Yeah! I was rather shocked myself! And I'm glad that the programming articles are helpful to you. We have more on the way!

Jacob
Re:
3 Thursday, 22 July 2010 09:22
DeliaWeiss24
It's understandable that cash makes people autonomous. But how to act if someone doesn't have money? The only one way is to receive the loans and collateral loan.
RE
4 Sunday, 05 September 2010 20:38
Joshua Hill
Jacob.

Have you figured out what to cook your girlfriend yet?
Vegan food
5 Sunday, 05 September 2010 20:43
Josh, we bought a bunch of pretty good books that are helpful. But Jillianne decided that she likes cheese too much to be completely vegan. And once you have cheese, cooking tasty stuff is easy! ...A little too easy...
irony
6 Wednesday, 22 September 2010 14:47
I must say it was specifically interesting to see so much talk about creme and vegan-ness in the same article. ;)

Happy to see you are viewing his response as a challenge.

Question. Can you direct me to any articles your company has written addressing cases of video game addiction?

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